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Track Info
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Track Name
Name: Download fiery
Pack: (no track pack)
By: View User ProfileSend Private Message gadget
Version: 13-May-2006
LB Rating: Main Leaderboard Track 14,333
Track Details
Game: TM Nations
Type: Race Style: Race
Envir: Stadium Routes: Single
Length: 1m 30s Diffic.: Intermediate
Offline World Record
Please let us know about broken replays or potential cheaters.
World RecordByDifferenceScoreLB
Download Replay 1:04.98 View User ProfileSend Private Message ECL~Masango+ 0:00.0014,333This replay is NOT contributing to any leaderboard rank.
Top 10ByDifferenceScoreLB
Download Replay 1:08.59 View User ProfileSend Private Message gadget+ 0:03.619,555This replay is NOT contributing to any leaderboard rank.
Download Replay 1:12.30 View User ProfileSend Private Message XyRyX+ 0:07.324,645This replay is NOT contributing to any leaderboard rank.
The replay is no longer valid because the track has been updated. This replay can be beaten by any replay on the new track.
The replay is awaiting approval by a moderator.
LB The replay is contributing to the user's leaderboard standing.
Pen Total penalty applied (platform tracks only), 10s for each respawn.
Replay is "locked" to protect solution (for 30 days).
Author Comments

this track contains:
(controlled) speed, some more technical passages & some reused sections.
(the late camchange after the 2nd looping is forced by reusing this section.)
enjoy it & have fun.

my other tracks are:
"tripLEvel" 7
"sometimes somewhere" 11
"PowerRun" 2
"Lightning Speed" 5
"just another track" 13

User Comments
Showing 3 user comment(s) ... Add Comment
View User ProfileSend Private Message gadget 04-Jul-2006
Thx JcK for & "hammer" comment
Thx Masango for & amazing comment (what you´re making to drive that fast? Unbelievable)
View User ProfileSend Private Message [ATP] Alcator 27-Jul-2006
Well, I won't be as enthusiastic as the first award giver, but here is some feedback you asked for:

1) The track is too complicated (confusing); no one will be able to learn the layout during 6 or so minutes of online playing, and as learning the layout by heart is needed to finish and get a good time, on-line racers won't like this.

2) certain parts don't tie together unless you are going the single most optimal way; mainly, the 180 degree wallride doesn't connect well with the finish lane - I understand you were aiming to make the central tube-like area "crowded", but it just somehow doesn't work.

3) Confusing signs: For example, the very first loop (in the tube) has two signs for the player: in his current lane, there is "go right", and in the next lane, there's "go up" - but the objective here is to change 2 lanes, not just one - and the player learns this only after he falls down the lane which he is supposed to take "up" on his return.

Many of these problems could be solved by making better introduction - not so jumpy, but instead a clear fly-through of the track, so the player knows what to do. With the current intro, all the player can do is hit the 7 key and study the map on his own.

Or perhaps add in-race text hints - "Diagonal jump right" would work wonders.
View User ProfileSend Private Message gadget 27-Jul-2006
Thx Alcator for your detailed analysis of my track.
I agree to you concerning confusion, signs (my mistake: i´m familiar with my intentions & ideas, but how to make it clear & evident to others) & MT (lack of skills). Layout (Point 2) was intented, but maybe not a good idea or bad realisation. I know its a long way for me to improve my tracking skills. But I would be glad, if you would give one of my future tracks a try.

User Awards
Showing 2 user award(s) ... Award This Track
User Award View User ProfileSend Private Message JcK 04-Jul-2006
yoooo you are god! what a hammer track man
User Award View User ProfileSend Private Message ECL~Masango 17-Aug-2006
WOW, awesome, great track
good reuse and nice smooth turns, Great work
Nice screenie too
I disagree with alcator, even the track is not very easy, the way to go is not very difficult to follow. (I made my time after 15 minutes, so ...)
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